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wIzQubes™ Product Overview wIzQubes™ is a 3D Interactive Mixed Reality Storytelling product which completely revolutionizes the way children read! wIzQubes™ is carefully designed to improve children's psychological development, extend their concentration in reading, and to foster the learning process. The intuitive and fun gameplay also involves children in Question & Answer activities. This software turns celebrated fairytales into 3D interactive Storytelling media. It is an excellent platform for Kids to learn. wIzQubes™ is the first educational Mixed Reality application developed and commercially available for children. Invented by Dr. Steven Zhou as a technical exercise to showcase the technology, this product has been well received in Singapore as well as the international market. 
wIzQubes™ creates a conducive and interactive platform for education and entertainment using mixed reality. This system is designed to develop: 
• Psycho-Motor Skills • Reactive Skills • Language Skills • Interactive Intelligence • Innovative & Creative Thinking wIzQubes™ Classrooms is an expanded version of the wIzQubes™ Kiosk. This array of Mixed Reality hardware will equip conventional classroom computer units with Mixed Reality capabilities. This arrangement is highly recommended for educational providers and schools for subjects that require intensive graphics, animation and intuitive interaction.
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wIzQubes™ Product Contents Each wIzQubes™ comes with the following contents: 1 pair of cubes (Blue & Orange color) 1 unit of wIzQubes™ User Manual 1 unit of wIzQubes™ Storybook 1 unit of MXR Webcam 1 x wIzQubes™ Installation CD including: MXR USB 2.0 Webcam Driver MXR wIzQubes Installation Setup with Five Interactive Stories TOP
How To Play wIzQubes™ You may play with the MXR wIzQubes™ as shown in the following illustration:

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wIzQubes™ Demos wIzQubes Description: User base: wIzQubes is meant for children aged 3 to 8 to learn from playing fairytales in an interactive and tangible way. Key Selling Points: Tangible interaction for storyline progression develops kids’creativity, language and thinking skills. Technology: Patented multisided vision-based tracking. Other Possible Usage Areas: Please refer to the 'project videos' section. wIzQubes Promotional Video Description: User base: wIzQubes is meant for children aged 3 to 8 to learn from playing fairytales in an interactive and tangible way. Key Selling Points: Tangible interaction for storyline progression develops kids’creativity, language and thinking skills. Technology: Patented multisided vision-based tracking. Other Possible Usage Areas: Please refer to the 'project videos' section. |